Showing posts with label Unicron Trilogy. Show all posts
Showing posts with label Unicron Trilogy. Show all posts

Wednesday, May 12, 2021

Cybertron Scattorshot (2005)

There's been a fair bit of discussion in Transformers fan circles recently about Hasbro's recent announcement that, due to rising production costs, they would be raising prices on their toys. Of course, this kind of thing really isn't new. It's just the latest chapter in a seemingly-eternal story. But it does take different forms over time. For now, we've seen a recent pattern away from smaller toys with any meaningful amount of complexity towards either larger toys or small, but very simple toys (that still likely cost $10 or more).* This got me thinking about some of the toys that we got in years past, such as Cybertron Scattorshot.

Wednesday, July 24, 2019

Cybertron Unicron (2006)

In the days leading up to the recent San Diego Comic-Con, Hasbro announced the first Transformers-related project via HasLab, their crowdfunding platform. If at least 8,000 pre-orders are made before the end of August, at $575 (plus tax) each, Hasbro will create a new version of Unicron. As befitting the legendary planet-eater, this would be the largest Transformer ever created. While this prospect has been met by great excitement within the fandom, the question of whether or not there is sufficient support for such an ambitious project has not yet been answered as of the time of this writing. It does, however, give me an opportunity to highlight the Unicron toy at the other end of the pricing spectrum. A time when Unicron didn't turn into a planet, or even a part of one. A time when Unicron was forced to stand shoulder-to-shoulder with other Transformers. The time of the Deluxe-class Unicron that came out as part of the Cybertron toyline in 2006.

Wednesday, February 6, 2019

Hardtop (2005)

The realities of rising prices and increasing production costs have meant that some once-common size-classes of Transformers toys are now considered things of the past. One casualty of this phenomenon is the "Scout Class," once the go-to size to get a decent fully-featured character for under ten bucks. Coming out as part of the Cybertron line, Hardtop is a good example of this class.

Wednesday, July 25, 2018

Race Mini-Con Team (2002)

The Armada line's focus on Mini-Cons was, by some measures, a step backward for the Transformers franchise. Larger figures that had been getting increasingly complicated had to be made simpler to accommodate the special features and gimmicks the Mini-Cons would unlock. This was by no means a bad thing, as it returned a "fun factor" to the toys, making them more accessible to children (the target audience, after all!), and as a result, Armada was considered very successful.

Wednesday, July 11, 2018

Air Defense Mini-Con Team (2002)

While the addition of various gimmicks to the central theme of "Robots in Disguise" was by no means new to the Transformers franchise by the time the Armada line came into being, Armada could be argued to be one of the first times that a play gimmick (that is, a gimmick featured around something the toys could do, as opposed to something the toys resembled, as with the Beast era) became a central theme than an entire line would be built around. In the case of Armada, this central theme was the introduction of the Mini-Con.

Saturday, June 6, 2015

Clocker (2005)

There is a sense in which the period between the end of the Beast Era and the opening of the first Transformers live-action movie in 2007 has become a "forgotten era" of the franchise. This is a bit of a pity, because it obscures the fact that this era introduced new worlds and concepts to the mythos. Before Cybertron, for example, the only worlds that played a significant part in the Transformers franchise (that is, outside of one-off episodes and stories) were Earth, Nebulos, and Cybertron. The Cybertron storyline started off by introducing three more, one of which was Velocitron, the "Speed Planet," from which we get Clocker.

Saturday, May 30, 2015

A Counter-Point to Inflation - Comparing Transformers from 1988 and 2003

It's pretty common these days to see discussion about how inflation is affecting our lives, and the Transformers fan community is no exception. We've seen a recent trend whereby certain toys seem to cost quite a bit more than they would have just a year or two ago. That said, the reality of inflation, generally, has not always meant that Transformers fans have had to pay more for similar product. This can be demonstrated using a couple of toys featured recently here on the blog. I'm going to compare the 1988 Joyride toy with the Cybertron Optimus Prime toy, which itself was recolored from a 2003 Armada mold (which I don't have, or I'd be using it, instead). 15 years difference, roughly half the lifespan of the Transformers franchise, allows us to make some interesting observations.

Wednesday, May 20, 2015

Cybertron Deluxe Optimus Prime (Armada repaint, 2006)

The Cybertron series is sometimes referred to as the final part of the "Unicron Trilogy," due to a set of loose continuity connections with the preceding Armada and Energon shows. In 2006, as the line was drawing to a close, Hasbro released a number of repaints to meet demand. Since it seems like Optimus Prime figures are pretty much always popular, Hasbro dusted off one of Prime's figures from the Armada line, and released it with some minor paint tweaks to join the Cybertron line.

Tuesday, June 3, 2014

Countdown to BotCon 2014 - Cybertron Cannonball

As mentioned before, BotCon 2014 is featuring exclusive toys centered around a "Pirates vs. Knights" theme. Some fans may be surprised to know that there are, in fact, a few pre-existing "Pirate" characters in the Transformers franchise. One of these was introduced in the Cybertron toyline in 2006: Cannonball, and even when the convention theme was first revealed to fans several months ago, it was pretty obvious that one of the figures in the box set would be a new version of this character. But let's focus on the original for now....

The original Cannonball figure was a repaint of Cybertron Red Alert, with some creative paint applications to give the illusion of an eye-patch simply by painting one half of the figure's head a dark color. After all, what says "pirate" better than an eye-patch? The fact that one of the figure's hands was a Shockwave-like stump probably didn't hurt matters, either.

The addition of a green skeleton on the sides of the vehicle mode also helped convey the "pirate" concept, as well as a design on the top (see the picture below) that evokes (without copying) the "skull" motif associated with the Jolly Roger. While it might be argued that the undeniably land-based vehicle mode seems an odd choice for a pirate character, the deco nonetheless sells the concept well.

Perhaps the most intriguing aspect of Cannonball's character, at least to me, was the bio released for him online (as opposed to the shorter version on the toy package itself) at the time of the toy's release. Basically, Cannonball is the Transformer version of the "Dread Pirate Roberts" from The Princess Bride. While that movie is more than 25 years old now, it was perhaps one of the most universally-loved movies of my generation, and finding a reference like this in a Transformers toy just amuses me more than I can say. I'm pretty happy to see Cannonball given a new lease on life with the upcoming BotCon figure.

Friday, December 30, 2011

Transformers Feature: Vector Prime

New Year's is upon us, so why not do a feature on the Transformers version of "Father Time" himself? Of course, I'm referring to Vector Prime. Vector Prime is a member of "the Thirteen." In theory, these are the 13 original Transformers as created by Primus, and each of these Transformers was given a special power to help defend the universe. In Vector Prime's case, that power is mastery over the space-time continuum.

When Vector Prime was introduced, the idea was that these 13 Transformers were unique in the Transformers multiverse. That is, although the Optimus Prime of the Animated cartoon is a different Optimus Prime than any of the Generation One Optimus Primes (and there are several of those), any "Vector Prime" you see is supposed to be the same entity as this one (who appeared in the Cybertron cartoon). However, recent revelations in preparation for the current cartoon (Transformers: Prime), coupled with important plot points in the Michael Bay live-action movies, suggest that this concept has already been revised, so take that with a grain of salt.

Vector Prime's alternate mode strikes me as a cross between the Star Wars X-Wing Fighter and the TIE Figher, although here you see how Hasbro's best intentions in regard to safety unfortunately result in toys that don't hold up over time very well. The wings of the vehicle mold are made with a very soft plastic, and most specimens come out of their original packages with visible warping. Mine has suffered even more from being put in storage for the past few years. Takara's version uses a harder plastic, which doesn't have this problem.

Vector Prime comes with a few accessories. You've probably already noticed the big sword in the picture above, but none of the shots I've used yet have shown Vector Prime's Mini-Con: Safeguard. There's really not to much I can say about him, as like most Mini-Cons, he's not given a whole lot of personality.

Safeguard also turns into a spaceship of some kind, with a front end that clearly doubles as a weapon. This is at least in part so you could plant Safeguard on Vector Prime's arm to use as an arm cannon...

... or on Vector Prime's spacecraft mode. There is one other accessory that isn't shown in any of these pictures: Vector Prime's special Cyber Planet Key. Cyber keys served a similar function in the Cybertron line as Mini-Cons did in the Armada line, in that they tend to unlock special features of the larger robot. In Vector Prime's case, this is limited to some sound effects, which don't photograph especially well, and I'm not really into Transformers with electronics, anyway, so I tend to ignore that feature.

Obviously, this is the last entry I'll be doing for 2011. As I'm writing this, I'm preparing to report to a courthouse in Los Angeles for potential jury duty. I may get through the experience without actually being selected to serve on a trial and thus be free for another year, or I may end up serving on a jury that takes up my time and attention for a while. Between that and my already uncertain schedule, I don't know when the next post will be, but I'll try not to take too long. See you in 2012!

Friday, July 3, 2009

Weekly Transformers Feature: Energon Arcee

As I mentioned back when I reviewed BotCon Elita-1, "female Autobots" are a bit of a rarity. Of course, being robots, the very concept of Transformers as even having gender is a bit of an oddity, but whether it makes sense or not, most continuities suggest that there are male Transformers and female Transformers, with female ones being quite rare (there are female Decepticons, but they're even more rare!). Perhaps the most prominent female Autobot in Generation One was Arcee. But, to this day, G1 Arcee has still never been given a mainstream transforming toy (there was an exclusive made for BotCon 2001, although quite frankly this toy bears little resemblance to the character she's supposed to represent). In fact, if you only count mainstream retail releases, it took even longer for Hasbro to make any transforming Arcee toy than it did for them to make a Unicron!

The first transformable Arcee available at retail was made for the Energon line in 2004. Arcee turns into a motorcycle, a mode that has since been used for other Arcee toys, and it seems that these toys get repainted to represent other "female" characters quite a bit. In fact, including the BotCon 2005 toys, this particular mold has been reused no fewer than six more times! I'm not at all clear on why a motorcycle is particularly "feminine," but there you go.

Although Energon Arcee is not actually intended to be the same character as Generation One Arcee, the homage is clear enough. Both Arcees have a predominately pink color scheme, and clearly "feminine" curves, including an... *ahem* enhanced chest. Energon Arcee has some of the wimpiest hands I've ever seen on a Transformer (at least, among those that actually have dedicated hands). They almost seem put on there as an afterthought, and aren't really any good for much anything. All in all, this toy is most definitely not what I would consider a movement toward gender equality.

Energon Arcee is a member (in at least some accounts, the leader, perhaps to offset that gender inequity problem) of a subgroup called the "Omnicons." Unlike Generation One, where a "-cons" suffix was a clear indication of being allied with the Decepticons, "Omnicons" are Autobots (there were rumors before Energon started up of this group being called "Omnibots" — no clear relation to these guys — but that name apparently didn't clear legal). "Omnicons" were intended to be unique among Autobots for their ability to work with and shape Energon into tools and weapons. The transparent red star and other similarly colored parts with Arcee are intended to represent such Energon. The stars (called "Energon Chips") could be attached to other Energon Transformers to represent being given a power-up, which the other parts could be rearranged in various ways. Arcee's Energon parts are intended to form a kind of crossbow, but the design of the figure is such that the only way Arcee can actually hold it is to hold it way out to the side and take a wide stance with her legs. Even then, she's rather liable to falling over, so I feel fortunate that this shot turned out so well!

Friday, June 26, 2009

Weekly Transformers Feature: Brakedown GTS

We've discussed enough Transformers toys by now that the issue of repaints (or, perhaps more properly, redecos) should be no surprise to the long-time reader. Repaints are just a fact of life for Transformers, as Hasbro seeks to maximize its investment in designing and creating molds by issuing toys from these molds in different colors. It has become increasingly commonplace to expect that a mold created for a line will be reused at least once before the line itself is even finished, let alone later for a separate line such as the original Universe line, which consisted entirely of repaints.

Unlike many repaints, which are often designated as new characters (or given the names of characters from long before), Brakedown GTS (released in 2006) is simply an "upgraded" form of the original Brakedown from the 2005 Cybertron line. I can't tell what "GTS" is intended to mean within the context of the Transformers story, but my best guess is "Gran Tourismo Sport." GT often refers to "Gran Tourismo" on a number of high-performance vehicles in the real world, and I've found at least one instance where the full "GTS" is used, and it apparently means "Gran Tourismo Sport" there, so there you go. It's a bit flimsy, but it's the best I've got.

Anyway, one of the particularly interesting features of Brakedown GTS is that although it's "just" an upgrade for an existing character within the Cybertron line, the toy is also an homage to a Generation One character, namely Kup (who we discussed in a "younger" form just recently). This may make more sense if I point out that Brakedown was an "old guy" character in Cybertron (complete with facial hair to drive this point home!), and Kup's G1 personality could also be almost entirely summed up as "the old guy." In fact, there are indications that the powers-that-be at Hasbro were considering calling this toy "Kup" at one point, before deciding to keep Brakedown's name attached to it. This has led to more than one fan deciding to place this toy in their "Classics" collections as "Classics Kup," although I prefer to keep Brakedown with the Cybertron toys as intended. The colors may say "Kup," but there really isn't much else about the mold that does. Yeah, Brakedown's an "old guy," but even Kup didn't have facial hair!

Friday, December 19, 2008

Weekly Transformers Feature: Energon Downshift

'Tis the Friday before Christmas, so what should I do
To whip up a fitting Transformer review?

OK, enough with the rhyming. Seriously, coming up with an appropriate Transformer to do for the "Christmas" entry was hard. Like most Transformers fans, I've gotten more than a few Transformers as Christmas gifts. How would I choose one over another? And despite a few UK Transformers comics that had Christmas themes, I couldn't really think of any toys that were inherently more "Christmasy" than others. Ultimately, I chose Energon Downshift primarily because he has predominately red and green highlights to his color scheme.

Having not featured too many toys from the Energon line, I should mention some of the features that made this line unique. If you look closely at Downshift's rear hubcap, you'll see a purple Energon star. This didn't come with Downshift. Energon stars came only with the small "Basic" figures in the line (that is, the roughly $7 price-point), but could be used on pretty much all other Energon figures. The idea was that these were supposed to supply the characters with a power-up (Incidentally, that particular Energon star didn't actually come with an "Energon" figure, per se. It came with BotCon Laserbeak, which I used in this comic way back when, and which I sold shortly afterward. But I actually got two purple Energon stars with Laserbeak for some reason, so I kept one...).

Long-time fans immediately notice upon looking at Downshift (and that color scheme) that it looks a lot like Generation One Wheeljack. When one looks at Downshift's head, this homage is clearly shown to be intentional. Oddly enough, this doesn't appear to be a case where Hasbro didn't have the rights to use the name "Wheeljack," as there had been a "Wheeljack" in the Armada line just the previous year, and a clearly G1-inspired Spychanger Wheeljack was released the same year as Downshift. The rumor is that Hasbro felt that the name "Wheeljack" sounded "evil," and so they used it on the Autobot-turned-Decepticon in the Armada line. Since Energon was supposed to be a sequel to Armada, they presumably thought they should consider this toy to represent a different character (although Armada Wheeljack did seem to have come back to the Autobot side at the end of Armada). Unfortunately, they chose a name that had already been established to belong to yet another character in Armada. Confusion abounds!

In addition to those Energon stars, nearly all figures in the Energon line came with weapons made out of clear plastic (intended to imply that they were created out of pure Energon). Often these weapons could "combine" into some "super" weapon. In the case of Downshift, this was accomplished through the assistance of a connector piece: the spoiler from Downshift's vehicle mode.

But, first and foremost, the Energon line was characterized by the fact that most of the Deluxe or "Mega"-sized Autobots could combine with just about any other Autobot within its size class to make a larger robot, with one toy becoming the top half and the other toy being the lower half. This is actually a fairly old idea, having first been used with the Japanese-exclusive Landcross way back in 1989. I've already shown how Downshift could form the lower part of one of these combined robots when I reviewed the club exclusive Nightbeat a few weeks back. I could just as easily have shown those same two toys in the opposite arrangement here, but decided to show how Downshift can form the top of one of these combinations by showing how he combines with Energon Tow-Line who, although that toy is unlike any other Energon Deluxe figure, is in fact the toy Downshift's instructions show him combining with. This monstrosity was hard to get a good picture of, so here's a shot of the same configuration from another angle.

Part of the reason I don't have all that many Energon toys, despite their relatively recent availability, is that I really just don't care for that many of the toys. A lot of fans seem to feel the same. It is argued that running the combination gimmick through practically the entire line made each of the individual robot designs suffer as a result. I'd say that this was a brave experiment that perhaps didn't work out as well as hoped. Combiners are actually a fun gimmick. They just shouldn't dominate the line quite so much.

Friday, November 28, 2008

Weekly Transformers Feature: Cybertron Primus (Black Friday edition)

PrimusIn the United States, the day after Thanksgiving is often referred to as "Black Friday." The idea is that the day after Thanksgiving is supposed to be the busiest shopping day of the year (this usually isn't technically correct--that honor going to one of the weekends just before Christmas--but it's certainly near the top of the list every year). Merchants often try to take advantage of the high volume of potential customers by doing special promotions. In 2006, Wal-Mart did one such "Black Friday" promotion by releasing the then-current Cybertron Primus toy with four previously unreleased Mini-Cons as a bonus. Since I didn't yet have the Primus figure, I took advantage of the offer.

Like Unicron, this is a figure that homages Transformers history going back all the way to Generation One. As the story went back then (in the Marvel comics), Unicron is a "god" of chaos from whose existence predates our own universe, and whose only function is destruction. When our current universe was created, it sought to defend itself by creating a corresponding "god" of light, called Primus. They battled for ages, never able to destroy the other. Eventually, Primus tricked Unicron by fleeing into an asteroid. Unicron did likewise, believeing that Primus had found some advantage in this celestial body. But what really happened was that both were now trapped in their respective asteroid prisons. Over time, both found themselves able to shape the worlds in which they had become embedded. Unicron became a giant planet capable of consuming other worlds and of transforming into a gargantuan robot form. Primus, on the other hand, became the planet Cybertron, homeworld of the Transformers.

This origin was modified a few times over by the time the Unicron toy was created for the Armada line, and again by the time Primus was actually created as a toy for the Cybertron line a few years later. For one thing, the Marvel comics never gave any indication that Cyberton/Primus (or "Cybertron Primus," as the toy was called, although that gives the impression that the two-word phrase is the character's name) was able, itself, to transform into a robot. Rather, the origin at the time suggested that Primus' creations (the Autobots and Decepticons) were given abilities that mimicked Unicron's ability to transform, implying that Primus himself was unable to do so. But this toy transforms, and in order to do that, you need this device, called the Omega Lock. You don't really need to have the Cyber Planet Keys shown here in order to make it work, and in fact, I don't have the specific keys you're "supposed" to have if one goes by the storyline (I never got any "Giant Planet" toys, and therefore don't have the key for the Giant Planet).

Basically, the Omega Lock serves as a key to unlock certain parts of Primus' transformation to robot mode. It does a few other things, too. For example, here you can see how the Omega Lock lights up when you stick in the hole at the top of Primus' planet form (although, technically, this is still supposed to be the planet Cybertron, it's still hard for me to reconcile this ball with the planet I always knew in Generation One, and it's easier for me just to refer to this as the "planet mode" instead of calling it "Cybertron." Just bear with me...).

If you move the key forward, parts of the planet slide away and two massive cannons flip out. With a couple of slight modifications, this may be considered an "attack planet" mode (The instructions don't actually give it a name). I shudder to think of what all these transformations must do to any Transformers unfortunate enough to still be on the planet's surface!

But I'm nowhere close to done yet! When preparing this entry, the instructions reminded me of yet another mode that I'd completely forgotten about, and will likely never, ever use again. This is Primus' "battle station mode." I'm not at all sure what viable function a planetary body needs with a "station" mode, nor can figure out how this mode is supposed to be demonstrably more "battle ready" than the "attack planet" mode earlier. Indeed, it seems to me that the Death Star did just fine without constantly reconfiguring. Or, at least, it used to....

All this finally gets us to Primus' robot mode. As planetary Transformers go, I actually like this transformation better than either Unicron or the Darth Vader/Death Star. It's an actually spherical planet that turns into a robot with a minimum of shell-forming. Not that a robot mode at such a scale makes much sense, of course. I mean, with Unicron, whose purpose was destruction, you could at least get iconic images like this one of Unicron about to rip into the surface of Cybertron (Note: at the time of the 1986 Transformers: The Movie, Primus as a character wasn't even established, much less the idea that the planet Cybertron was Primus!). But what's a "good guy" planet-sized robot supposed to do?

As is typical of Transformers toys of this size, Primus has gimmicks besides the actual transformations. Here, for example, we that Primus has robotic arms embedded within the giant robot's feet, perhaps intended to interact with Transformers at something somewhat more closely resembling their actual scale (although still way too large to be useful, realistically speaking).

If you plug a Cyber Planet Key into Primus' arms, they each can release a double-barreled weapon that, presumably, can be used to attack planetary-scale threats.

So, that's Primus. So far, we've covered the basic toy, which any non-Black Friday-shopping fan would have been able to pick up. The "Black Friday extra" was this set of four Mini-Cons. From left to right, these are Strongarm, Offshoot, Knockdown, and Nightscream.

These four Mini-Cons were released with the "Black Friday" Primus set for the first time, but were made more widely available when the "Classics" line came out more properly a few months later. However, when the Classics versions of these Mini-Cons came out, some of the names were changed. Offshoot became Dirt Rocket, and Nightscream became Thunderwing. Nightscream can be especially confusing, because an entirely different toy, sold with the now-named-Thunderwing toy, was called Nightscream.

No one ever said that keeping Transformers toys straight was easy!

Friday, August 22, 2008

Weekly Transformers Feature: Energon High Wire with Kicker

Energon High Wire Vehicle with KickerLast week, I mentioned that Hasbro has had a rather mixed record of success (or lack thereof) when it comes to Transformers that turn into motorcycles. This week, we'll look at Energon High Wire. This is a larger version of the same character that was sold as a Mini-Con as part of Energon Perceptor. Included with High Wire is Kicker, a human who played an important part in the Energon cartoon. To the best of my knowledge, this is the only time in the entire history of American Transformers toys that a non-transforming humanoid action figure was sold in a main line (Nebulans, included with the Headmasters and Targetmasters, could of course transform. Also, there have been a few figurines, but these don't really qualify as "action figures," and a couple of Japanese exceptions, as well*).

Kicker and Cobra CommanderSince the human action figure is specifically included with a Transformer it's intended to "ride," one would assume that the two would be in scale to each other, but I think the motorcycle is a bit too large. In fact, I'd argue that Axer's motorcycle mode was a much better scale match for Cobra Commander (shown here to demonstrate that the two figures are the same size), and that wasn't even intentional!

Energon High Wire Robot with KickerHigh Wire has essentially the same transformation as his Mini-Con counterpart, with a couple of tweaks available due to the larger size. The right fist is an actual fist now, although the left arm still ends uselessly with the wheel on the end. In fact, it's really one of the most pathetic-looking excuses for a robot mode I've ever seen, especially in a toy of this size. I picked this one off of eBay pretty much exclusively for the Kicker figure, since Kicker is a unique oddity in the history of the line. But apparently my High Wire specimen is a bit unusual, in that most High Wires have an Autobot symbol on the gas tank that mine lacks. The seller told me that this was because it was either a prototype or a production sample, although I think a lot of eBay sellers throw those terms around anytime they have something unusual, and don't make any guesses as to the veracity of that claim. I certainly have no idea if the lack of an Autobot symbol makes my toy any more valuable. That's generally not why I buy these things, anyway!

*Obviously, I wasn't considering Action Masters as "main line" when I wrote this. This is odd, since I typically do. Or maybe I didn't think of them as "humanoid." I don't remember.

Friday, June 27, 2008

Weekly Transformers Feature: The Recon Mini-Con Team

The Cybertron line is the third part of the so-called "Unicron Trilogy," but it has to be noted that it's not a very clean fit. When the Japanese counterpart to this line, called "Galaxy Force," was released, nothing within the fiction indicated a continuation with Energon or Armada at all. Yet Hasbro, for whatever reason, wanted to keep the continuity from those two lines going for just a while longer, so they made a few quickie changes and alterations to the "Galaxy Force" storyline during the stage where the cartoon was dubbed into English, and voilà! It's part of the trilogy! This is despite the fact that several characters seem not to remember key events from the previous storyline, not to mention a few other inconsistencies that we'll get to in a moment. Ahh, well. It's just for kids! Who's gonna notice?

Anyway, the previous key Mini-Con trio of High Wire, Sureshock and Grindor is nowhere to be found in Cybertron, nor is any mention made of their absence. In Cybertron, the main Mini-Con trio (apparently, Hasbro decided that "3 Mini-Cons = Basic retail price point") consists of Reverb, Jolt, and Six-Speed (as pictured from left to right). The designation of Jolt, the helicopter, is one of the first obvious indicators of Cybertron's inconsistency with the rest of the "Unicron Trilogy," as this Jolt is apparently not the same character as this guy, who's also a Mini-Con who turns into a helicopter. Usually, when a name is reused within a given continuity, it's because it's supposed to be a new form for the already-existing character, but this isn't the case here. This actually isn't the first time this kind of inconsistent name-reuse happens within a continuity, but Cybertron seems especially bad about it. It happens a lot (those last two are even within the Cybertron line. You don't even need to go back to another part of the same continuity!).

There's not too much more to say about these Mini-Cons themselves. Since they don't have to merge into a combined form, the designers didn't have to make the kinds of sacrifices often necessary to accommodate such additional transformations. And Jolt's and Six-Speed's robot forms are really quite decent. I find Reverb to be a bit of a disappointment, though. Although his transformation is easily the most innovative of the trio, those painted on arms (which are left exposed in vehicle mode) simply aren't all that convincing.

I've had enough of Mini-Cons for a while. Time to move on to something else....

Friday, June 20, 2008

Weekly Transformers Feature: Energon Perceptor

Although there is a sense in which each Transformers toyline is self-contained, it has become not-uncommon for a new toyline to have ties to the previous (or perhaps even an older) one. The Energon line is supposed to take place about a decade after Armada. It perhaps therefore makes sense that some characters from that line were brought back in all-new forms. This was the case for the Street Action Team, although they are no longer called that on their new toys' package. Instead, these new versions came out under the name of their combined form: Perceptor.

Ostensibly, High Wire, Sureshock and Grindor are supposed to be "more advanced" vehicles than they were in Armada. High Wire is now a motorcycle instead of a bicycle. Sureshock is an ATV instead of a scooter, and Grindor is now some kind of hover-thingy instead of a rocket-powered skateboard. However, it seems to me that Grindor and Sureshock's color-schemes got switched around somehow. This makes properly identifying these characters a bit confusing (You may have noticed that I've switched the two around in the picture, when compared to the analogous image from last week. From left to right, those are High Wire, Grindor and Sureshock.).

I consider the individual robot forms of the Energon versions of these characters at least moderately more successful than their Armada versions. High Wire now has at least one appendage that looks like an arm, and none of the robots has a face that splits right down the middle for transformation. Grindor still suffers a bit in the hand department, but all-around, these toys are a marked improvement.

Even so, the best mode for these toys is, again, their combined form. In most regards, this version of the Perceptor mode is better than the Armada version, as well. It does suffer a little for having his head so far back, and therefore not properly aligned atop his own shoulders, but the Armada version had a "floating head problem," too. All in all, if you only get one version of this team, this is the one to get (not accounting for the many recolors that exist of both the Armada and Energon molds, of course).

The next toyline to come out of Hasbro, Cybertron, was also considered to be a part of the "Unicron Trilogy," but High Wire, Grindor and Sureshock did not take part. Instead, a new set of "core" Mini-Cons was introduced. I'll deal with them next week.